#81: Game Designer Jobe Bittman

Listen to the interview by clicking the arrow on the audio player below.

When I ask people what they do, I often get complicated answers: tales of time-consuming passions pursued in the wee hours of the night after long days spent earning a living doing something completely different.

In Jobe Bittman‘s case, he moonlights as a game designer, creating the storylines not for video games but for tabletop games. Think ‘Dungeons and Dragons’—but then stop thinking that because it’s trademarked, and Bittman actually writes for other games. He also contributes to Spellburn, a podcast about Dungeon Crawl Classics, one of the series for which he writes.

About Jobe Bittman: When asked for a bio, this arrived: “Jobe Bittman is a beaten and half-starved scribe-slave pressed into service by a sadistic demon prince. By day, he breaks all the internet. By night, he toils at freelance writing assignments and transcribes game designs at the behest of his dark master. His work has appeared in publications by Wizards of the Coast, Kobold Press, and Goodman Games. Please send meat.” So there you go.

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